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Making GHCIDE smarter and faster: a fellowship summary

7 October 2020 — by Zubin Duggal

As a Tweag Open Source fellow, I aimed to improve and build on the Haskell IDE experience, mainly by contributing to the ghcide and haskell-language-server projects. My main goals were to polish up the overall experience, and integrate hiedb, a product of a Summer of Code project last year, into ghcide.

The product of this fellowship was a good selection of ghcide and haskell-language-server features that you can use right now, or will be able to use very soon, including better search, richer information and more efficient queries. Let’s go through these features.

hiedb: searching references and workspace symbols

hiedb is a tool to index and query .hie files that I have been working on for some time. It reads .hie files and extracts all sorts of useful information from them, storing it in a sqlite database for fast and easy querying.

Integrating hiedb with ghcide has many obvious (and non-obvious) benefits. For example, we can finally add support for find reference, as well as allowing you to search across all the symbols defined in your project.

In addition to this, the hiedb database serves as an effective way to persist information across ghcide runs, allowing greater responsiveness, ease of use and flexibility to queries. hiedb also works extremely well for saving information that is not local to a particular file, like definitions, documentation, types of exported symbols and so on.

Under this paradigm, ghcide acts as an indexing service for hiedb, generating .hi and .hie files which are indexed and saved in the database, available for all future queries, even across restarts. A local cache of .hie files/typechecked modules is maintained on top of this to answer queries for the files the user is currently editing, while non-local information about other files in the project is accessed through the database.

This work is being carried out in this branch and should land in mainline ghcide soon.

Responsive IDEs using stale information

I discussed, in an earlier blog post, how ghcide could only process a single request at a time, and was cancelling old requests, which lead to slow response times, and features like completion being almost unusable.

The solution mentioned in the blog post above has now been merged into mainline ghcide, but with a few major changes. Pepe Iborra came up with an alternative approach that allowed managing the Shake session in a more fine grained manner, which let us eliminate needless restarts without the need for another queue.

Here are a few graphs that demonstrate the massive improvements in response times that are achieved by using stale information:

As also mentioned in the blog post, my hiedb-4 branch of ghcide can also pick on on .hie files written by the previous run of ghcide, to allow you to immediately use your IDE even before the initial configuring and typechecking step has run.

asciicast

Typechecking your entire project

With this PR, ghcide will typecheck your entire project on the initial run, and when you save a file, typecheck all the files that (transitively) depend on that file to give you up to date and accurate diagnostics for your entire project.

This behaviour is completely configurable, so if you don’t want to see diagnostics for your entire project and only want to see them for the files you have open, you can configure ghcide to do so using your editor’s LSP configuration.

We could not do this earlier because ghcide did not know what the module graph of your project looked like. We have plumbed in this information to the correct places now, so that ghcide can perform these crucial functions.

Find all variables of a given type

Sometimes, you want to know all the places that could potentially be affected if you change the definition of a type. Maybe you want to gauge how much a type is used, to check how painful it would be to delete it. Well, now you can, using the power of hiedb and ghcide. Just find references for a type, and your editor will also highlight all the variables which mention it.

You can restrict the query to a particular depth. For example,

foo :: Int
foo = 1

bar :: [Maybe Int]
bar = Just foo

the type of foo contains Int at a depth of 0. The type of bar contains Int at a depth of 2.

Here, you can see that viewing references for VFSHandle also highlights all the symbols that include VFSHandle in their type.

Use the IDE on all your dependencies!

It is always fun to zip around your code using the goto definition and find references features. But this comes to quick stop as soon as you try to go to the definition of a function not defined in your project, but imported from an external dependency. Don’t worry, .hie files can come to the rescue!

In addition to all sorts of other useful information, .hie files also contain the original source of the Haskell file they were generated from. If ghcide knows about the .hie files for your dependencies, it can use those to show you the source.

This is also available on the hiedb-4 branch. First, you need to generate .hie files for your dependencies. This can be easily done by adding the following to your cabal.project:

package *
    ghc-options: -fwrite-ide-info -hiedir <some-directory>

Then you simply need to inform ghcide of the directory you told ghc to put the hie files in, and you are ready to go! Thanks to all the useful information in .hie files, many of the IDE features like types and documentation on hover, go to definition, references and more will be available on these files also, so your IDEing can continue on seamlessly.

Currently, it is not possible to navigate into boot libraries (the libraries that ship with GHC) using this, as the standard distribution of GHC doesn’t ship with .hie files for these libraries, and it is quite an involved procedure to compile these libraries yourself.

Hopefully, future versions of GHC will ship with .hie files so that we can navigate into those too using ghcide.

Scope aware local completions

Recently, Sandy Maguire wrote a plugin for haskell-language-server that added the ability to case-split. The plugin required the ability to get all variables in scope at a particular point in the source. For this, we needed a data structure that could store this information and allow efficient queries. We settled on the an IntervalMap populated with scoping information obtained from the .hie file, which allows querying all the identifiers available at a particular point, along with their types.

Once we had this scoping information, it was very simple to use it to augment the ghcide completion subsystem to generate accurate completion for local variables. This is now available in the branch of ghcide used by haskell-language-server, and will soon come to ghcide.

A type safe interface for LSP

I have also been working on improvements to the haskell-lsp library that powers ghcide, hls and hie, providing a Haskell interface for the Language Server Protocol that makes it possible to communicate with editors . We are in the process of moving to a type safe encoding of the LSP specification, which should make the API much more usable and less prone to errors, as well as making it much easier to detect any deviations from the specification.

This also leads to great improvements in the interface of the lsp-test library, so that the compiler can infer and check the shape of the data you are sending matches the method type

The PR also brings a host of other improvements and bug fixes for the haskell-lsp library, simplifying and cleaning up much of the code and making the interface much more consistent.

Coming soon

Go to instance definition and view all usages of an instance

Recently, one of my MRs was merged into GHC, which adds information about typeclass evidence to .hie files. This will allow for features like going to the definition of an instance used at a particular point, or viewing all usages of a particular instance across all your code. These features can be added to hiedb and ghcide when GHC 9.0 lands.

I’ve implemented a proof of concept for this in the haddock hyperlinker:

Call Hierarchy graphs

The upcoming 3.16 version of the Language Server Protocol has added support for Call Hierarchies in the editor. This will allow language servers to expose the call graph of the project to user.

Fortunately for us, hiedb has supported generating call graphs for a while, as Graphviz graphs. It will be relatively straightforward to adapt this functionality for LSP.

Types for all subexpressions in GHC

Currently, it is not possible to easier extract the type of arbitrary expressions from the GHC AST. Currently the most straightforward way to do this is to desugar the expression, and then extract the type from the desugared expression. Unfortunately, this approach doesn’t scale when you want to extract the types of all subexpressions in a particular program, since it means that you have to desugar an exponential amount of expressions!

I have been working on a custom compiler pass building off of work done by Ben Gamari, which will annotate expressions with their types. This will allow tooling such as .hie files to include this information, and will allow ghcide to tell you the type of any arbitrary expression in your program.

Final Thoughts

The open source fellowship was a great opportunity. It was very enlightening and helpful to interact with Tweagers. I really enjoyed the freedom allowed to choose where to focus my efforts myself. The funding allowed me to devote a significant amount of time to working on open-source and improve the Haskell developer experience.

IDEs are not easy to write and maintain, and they require a lot of effort to develop and extend. Funding is absolutely critical for this. Fortunately, this year we had two IDE related GSOC projects, along with this Tweag Fellowship, so were able to make great strides with the help of all other volunteers who work and contribute to these projects.

About the author

Zubin Duggal

If you enjoyed this article, you might be interested in joining the Tweag team.

This article is licensed under a Creative Commons Attribution 4.0 International license.

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